I’m busy doing demos and presentations in my day job, so this has been suffering. Nonetheless, here’s the progress for today:
- Added a fine-grained timer callback to the main app
- Added an OpenGL window, set to Ortho2, and with pixel-accurate dimensions
- Connected the timer to the OpenGL, and set the position of what will be the emitter. We won’t see this during the actual test, but it will be good for debugging.
- I need to track mouse clicks and motion in the GL window. That will come tomorrow, and then I’ll work on integrating the audio library. That’s the basics for running the experiments. After that, I’ll work on reading and writing the input and result files.
- Pix for today: