Wow, the title sounds like a laundry list 🙂
Building a two-fingered gripper
Going to add sound class to SimpleSphere so that we know what sounds are coming from what collision. Didn’t do that’ but I’m associating the sounds by index, which is good enough for now
Need to calculate individual forces for each sphere in the Phantom and return them. Done.
To keep the oscillations at a minimum, I’m passing the offsets from the origin. That way the loop uses the device position as the basis for calculations within the haptic loop.
Here’s the result of today’s work: