A bit of a new direction

Somewhere in the middle of finals, I realized I had this nice FLTK/OpenGL application I’d written in C++:

It currently calculates and outputs audio commands to an Arduino that in turn talks to MIDI boards for each channel. But if I can use the main CPU’s internal audio capability, then I can have a deeper level of capability, and it works for enough of my current projects that it’s probably worth building some generic capability.

So that means I need a C++ library and API that can be built using the MSVC 2010 IDE. Possible options are:

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